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#1060728 2009-05-27 2:11 AM
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(joystiq's predictions above)

whatcha expect? whatcha think? whatcha want?


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Rob #1060734 2009-05-27 2:22 AM
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WiiHD
New Mario, Zelda and Metroid games.
A bunch of crap no one will ever care about unless you're female or retarded.

Rob will bust a nut at least once during the press conference.


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rex #1061103 2009-05-28 2:36 AM
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its because i like nintendo


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Rob #1061106 2009-05-28 2:38 AM
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RAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAARRRRRRRRRRR!!!


PJP said:
SINISTAR could kick Zod's ass.................easily.

Raaaaaaaaaaaaaaaaaaaaaaarrrrrrrrrrrgh
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New Wii Mario, WiiFit This Year?
by John Tanaka


  • US, May 30, 2009 - Word of WiiFit Plus already leaked out a little while back. But a sequel to the multi-million-selling fitness software isn't all Nintendo has in the works.

    The online version of Japan's Nihon Keizai Shimbun newspaper reports today that Nintendo will release both the new version of Wii Fit along with a new Wii Mario game to Japan later this year.

    For Wii Fit, the article says to expect internet connectivity, allowing for users to compete with friends and families in weight loss races. The new version will be able to more accurately measure weight and center of gravity.

    The story does not mention if a new version of the Balance Wii Board will be required for this greater accuracy or if Nintendo has managed to attain the greater precision strictly at a software level.

    For Mario, the article says absolutely nothing -- just that it's a new entry in the popular series. It lists this as being one of Nintendo's tools for pushing domestic (Japanese) Wii sales, so this is definitely a Wii game.

    Wii Fit Plus will hit Japan some time this Fall. The new Mario game is planned for the latter half of the year.

    These time frames are just for Japan. While we imagine a new Mario game would be a simultaneous worldwide affair, it's possible we'd have to wait for a new Wii Fit. Japan got the original a few months before us.


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Rob #1062004 2009-06-01 3:14 AM
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There is no way in hell Nintendo will release a new balance board. Unless they think people will actually but that shit.


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rex #1062007 2009-06-01 3:15 AM
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 Quote:


CAIRO — A 25-year-old Egyptian man cut off his own penis to spite his family after he was refused permission to marry a girl from a lower class family, police reported Sunday.

After unsuccessfully petitioning his father for two years to marry the girl, the man heated up a knife and sliced off his reproductive organ, said a police official.

The young man came from a prominent family in the southern Egyptian province of Qena, one of Egypt's poorest and most conservative areas that is also home to the famed ancient Egyptian ruins of Luxor.

The man was rushed to the hospital but doctors were unable to reattach the severed member, the official added citing the police report filed after the incident.

The official, who spoke on condition of anonymity because he was not authorized to speak with the press, added that the man was still recovering in the hospital.

Traditionally, marriages in these conservative part of southern Egypt are between similar social classes and often within the same extended families — and are rarely for love.

rex #1062010 2009-06-01 3:18 AM
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 Originally Posted By: rex
There is no way in hell Nintendo will release a new balance board. Unless they think people will actually but that shit.


well, with a brazillion balance boards already sold, i could certainly see the logic in their releasing a new one for more brazillions sold. but, more to the point here, there is no report of a new balance board, just new software


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Rob #1062352 2009-06-02 2:38 PM
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conference live at gamespot

new 2d super mario for wii (ala DS)

four-player version

out this year

new wii fit -- wii fit plus

just software, uses original balance board

new strength and yoga activities
new games
other bullshit


wii sports resort with wii motion plus being shown. lotsa new sports games, all more accurate with the new sensor. shows precision and angle detection. skydiving, archery, basketball, etc

final fantasy crystal bearers for wii
kingdom hearts for ds
golden sun ds

pretty tame so far, about half way in. right now, they're at the "power point presentation" moment, going through numbers like the hardcore e3 audience is their board of investors.

finally something awesome -- new super mario galaxy!

reggie insulting his own company hahah ... saying he reads the blogs, knows fans want more than the nintendo bs

showing a montage of upcoming games:
the conduit, resident evil dark side chronicles, dead space extraction, red steel 2

shows off brand new metroid game, "other m", co-developed by team ninja.

completely different from the retro prime series -- looks half 2D, half third person... hard to tell what was gameplay footage and what was not. but looked awesome.


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Rob #1062377 2009-06-02 3:49 PM
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They should have split that conference up for people with dicks and people without.


New Super Mario Bros Wii looks like a lot of fun.


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rex #1062381 2009-06-02 3:55 PM
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the good:
super mario wii (2d)
mario galaxy 2
red steel
wii sports (meh, i love it anyway)
zelda ds
the conduit

the unbelievably awesome:
metroid other m (not a great name)

i'm really shocked they're rebuilding the metroid franchise again, after prime was so universally beloved. and, at the same time, i can't believe how excited i am to play the new style because i so loved the prime series. but, hotdamn, the new game looked so fucking good. i need to see the trailer again, it was this awesome mix of depth and vantage points. i want more!


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Rob #1062386 2009-06-02 4:02 PM
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red steel 2 \:lol\:


go.

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Rob #1062387 2009-06-02 4:11 PM
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 Originally Posted By: Rob Kamphausen

i'm really shocked they're rebuilding the metroid franchise again, after prime was so universally beloved.


They always said they wanted it to be a trilogy and I think most of the team that made those games went somewhere else. I'm still not sure about it since it looks like it will be in third person and team ninjas games are known for being extremely hard.


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rex #1062388 2009-06-02 4:12 PM
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I expect Nintendo to come out with a game that calls you a diabetic fat ass who is close to death once you turn it on.


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rex #1062389 2009-06-02 4:12 PM
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 Originally Posted By: rex
I'm still not sure about it since it looks like it will be in third person and team ninjas games are known for being extremely hard.


I always thought that was because of Itagaki (no longer with them).

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I hate yoshi with a passion so I probably won't like Mario Galaxy 2.


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rex #1062393 2009-06-02 4:16 PM
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Spoilers


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 Originally Posted By: Captain Sammitch
red steel 2 \:lol\:


yes.

 Originally Posted By: rex
I hate yoshi with a passion so I probably won't like Mario Galaxy 2.


he did seem to be pretty involved in the trailer. maybe its more on a super mario world level, where you can play the game with or without him


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Rob #1062396 2009-06-02 4:30 PM
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I hope so. Yoshi is the reason I never finished Super Mario Sunshine.


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rex #1062399 2009-06-02 4:34 PM
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 Originally Posted By: rex
I hope so. Yoshi is the reason I never finished Super Mario Sunshine.


sunshine was poo.

check out the trailer here, looks like less required yoshi


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Rob #1062428 2009-06-02 5:19 PM
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 Originally Posted By: Rob Kamphausen
new 2d super mario for wii (ala DS)

four-player version

out this year


Is there footage for that?


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only off screen crap footage.

the good stuff will probably be available in about 30 minutes (the media kits become available at 12pm PST)


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Rob #1062436 2009-06-02 5:32 PM
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I'll be here in 27 minutes, Rob. It better be here.

Last edited by Im Not Mister Mxyzptlk; 2009-06-02 5:33 PM.

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After seeing what they showed at the conference it kinda reminded me of Little Big Planet.


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rex #1062525 2009-06-02 10:25 PM
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E3 2009: Reggie Fils-Aime on the Record
Nintendo's president says Galaxy 2 is for the hardcore and teases Shigeru Miyamoto's roundtable.

by Matt Casamassina


  • June 2, 2009 - Earlier today, we caught up with Nintendo of America's president, Reggie Fils-Aime, who chatted candidly about Metroid Other M, Galaxy 2, Pikmin 3 and Miyamoto's E3 roundtable. Below, we've provided the interview both in video and transcribed forms for your viewing pleasure.

    IGN: We saw Metroid Other M and Galaxy 2 on video, but you guys aren't showing either in playable form. Why not?

    Reggie: Those games are 2010 games. What we have in playable form is really what we're focusing on for this year. That's really the only difference.

    IGN: The other question sort of related to that is, what happened to Retro Studios' next project? We know it's deep in development. We know it's going to be big. We thought it'd be here, but it's not.

    Reggie: We have nothing to announce right now. The team at Retro is hard at work. They're doing great stuff. But it's not ready to show quite yet.

    IGN: Is it going to blow us away? Can you give us a super hype filled comment? [No shame, we know]?

    Reggie: Let me put it this way. Did Other M blow you away? Did Galaxy 2 blow you away? Did New Super Mario for Wii blow you away? Our goal is that everything we do blows people away.

    IGN: You have a bit more insight on the development of Galaxy 2. What's the direction for the game? Do they really want to blow it out or will it be more of the same?

    Reggie: What Mr. Miyamoto has shared is that if the first Galaxy was maybe more inviting in terms of all the audiences, what Galaxy 2 is going to be is maybe a little more Nintendo fan / harder gamer focused. A little tougher. The use of Yoshi makes it a little more challenging. We showed some of the snippets of some of the activities -- it's a bit more challenging. It's going to be, if you will, for more of that passionate Mario fan who grew up getting challenged with Super Mario World. It's going to be much more in that area.

    IGN: What can you tell us about Metroid Other M other than what we saw in the trailer?

    Reggie: What I can tell you is that it's going to be fabulous. I've seen it working. I personally didn't have a controller in my hands, but it looks great. And it really is going to do a fabulous job giving you more backstory on Samus, taking you more into the mythology of what Metroid is all about. It's going to be great.

    IGN: So this is going all the way back to her teens?

    Reggie: We're not going to tell you exactly where it fits in the Metroid mythology. We're going to share that a little bit later. But it definitely fills in some of the gaps.

    IGN: You didn't show Pikmin 3, which is what we were expecting you to show. That kind of surprised us. Why not?

    Reggie: Matt, we're all about surprises. We will show that game when it's ready. At the right time. Close to when it's going to be launched. It's not there yet. But Mr. Miyamoto still has his roundtable to do, so maybe you'll see. Maybe you might get that surprise after all.

    IGN: Yeah, that's the next question. Mr. Miyamoto didn't have a stage presence here today. The first question is, why not because he usually does? And then, he is here. He has a roundtable. Can you give us a hint as to what it's about?

    Reggie: Sure. Well, first off, if you look at how Mr. Miyamoto has interacted in our press conferences, it's been a wide range -- everything from making an appearance at the end in 2004 to being on hand to do a demo. This year, given all the content that we had, we thought it would be best for him to go in-depth with a handful of games during his developer's roundtable and that's what he's going to do later today.

    IGN: So you think we might get a surprise or two out of the roundtable?

    Reggie: Again, we're always trying to surprise you. So we'll see.

    IGN: Are you going to be saving any announcements for Japan? We heard there was some sort of mystery conference.

    Reggie: The meeting in Japan is much more retailer oriented so they'll be going through all the details specific to when products are launching in Japan. And within that, there really isn't anything new versus what we've announced today.

    IGN: We saw a bunch of games on your show floor that you didn't really highlight at your event. Titles like Line Attack Heroes. We didn't, however, see games like Trace Memory or Cosmic Walker. What's going on there?

    Reggie: The interesting thing is that even though E3 is back into a larger footprint, this footprint here is about two thirds the size of our footprint in 2006. So that always forces us to make tough decisions about what we show. And even here today, I'm hearing that we have a line around our booth for Spirit Tracks for Zelda. We have more content than we're able to show in this type of space, which means that fall conferences that we hold here in Americas -- those take on more meaning to highlight some of the games that you mention.

    IGN: So if a game isn't here, does that necessarily mean that it won't release this holiday?

    Reggie: There are maybe some games that will still make it this year. A lot of it is how the final tuning in development goes. And again, anything like that we'll talk about in the fall.

    IGN: Your press event had a few games that were more hardcore, but you didn't show some of the titles that we think are of the highest caliber for the traditional gamer. Titles like Red Steel 2, Silent Hill and No More Heroes 2. Was that a calculate decision?

    Reggie: You know, there's no master plan in terms of not showing those titles. It's really all about what we think is best ready to highlight and show and where's the best way to show it. Do we show it in the booth? Some of those games are here in the booth. Is it something that the licensee wants to highlight in their own booth. Really, all that comes into play.

    IGN: What're your thoughts on Natal, Microsoft's controller-less video camera getup?

    Reggie: It's interesting. You could make the argument that the health genre, like Wii Fit, is becoming red ocean -- there's a lot of different content coming out. You could say that in the future, that potentially active playing might be a red ocean in the future depending on what happens with our two competitors. For us, we're making precision control a reality today. What we're showing with Wii Sports Resort really takes the way you handle the controller to a whole new level. So for us, we're focused on the reality of today of how to drive that in an important way within gaming. We'll let our competitors talk about what might or might not be in the future.

    IGN: Finally, what are you personally excited about at the show?

    Reggie: In terms of what I'm excited about, in many ways I'm becoming the prototypical gamer that Nintendo is going after. I'm really enthused with Wii Fit Plus. I love New Super Mario Bros. for Wii. I love Spirit Tracks -- I'm a Zelda fan all my life. And I love Wii Sports Resort. So for me there's a little bit of core stuff. There's a little bit of more audience expansion stuff. Plus, I was thrilled that I got to make the announcement about more Golden Sun. That's one of my favorite franchises. For me, everything that we touched on really strikes a chord with the type of consumer we're going after.


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Miyamoto said that a new Zelda is coming out for the Wii next year. They didn't announce it at the conference because they wanted to focus on things coming out this year.


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 Originally Posted By: rex
Miyamoto said that a new Zelda is coming out for the Wii next year. They didn't announce it at the conference because they wanted to focus on things coming out this year.


Shigeru Miyamoto Roundtable LiveBlog
IGN Nintendo Team


  • Miyamoto Shows new illustration for the next Zelda for Wii. Nothing to show yet, but it shows an adult link. More grown up than ever before.

    "We'd like to make it compatible with Wii MotionPlus. It's quite possible it will be playable only with Wii MotionPlus."

    "Think of Zelda while you're trying some of the archery and sword play in Wii Sports Resort," Miyamoto say.

    "There are people who think of Zelda more as an RPG with simpler controls, so trying to figure out how to make everybody happy is something that's going to concern me," says Miyamoto.


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Miyamoto on pikmin 3:

  • I’m sorry. Unfortunately we haven’t been able to expand the team size very much, because we’ve been working on so many different games that we’ve shown off at the show. So the team is working very hard, but it’s a bit of a small team. “Of course [there are more than two people working on the game]. The basic work that they’ve been doing quite nicely. Yeah [it's a new game], and my basic idea is that the sense of the depth of the game and the simplicity of the control will all be there.


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Thread: E3 2009 Nintendo


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