Chapter 4 is for the GM, as it's all about how to run a Golden Age style game. The first section deals with the various Golden Age tropes and how to incorporate them (or not) into a game. The next section gives a brief discussion of post-modern views of the Golden Age, such as the kind found in series like Sandman Mystery Theatre. The last section gives stats for all manner of npcs, such as girl reporters, sidekicks, and Allied and Axis soldiers. This section also has stats for Hitler! Comics have had a long tradition of star-spangled heroes punching der Fuhrer in the mush, and this provides a way for the player characters to due the same. This chapter finishes up with a handful of era-appropriate villain archetypes, with the same notes for customization that the heroes had.