After reading some of my Mutants & Masterminds reviews, you might ask, "Snarf, sure M&M is good for heroes, but what if I want to play as someone more down to Earth?" Then Agents of Freedom is for you. This book gives plenty of options for playing characters on the lower end of the scale, reflecting characters and comics such as Nick Fury, G.I. Joe, Gotham PD, and more.

Chapter 1 is all about creating a character of lower power level, from PL3 to PL6. It gives a look at what skills, feats, and abilities would be useful, as well as a few options to ensure they live a little longer. Following that is new equipment. Where does your spy character get those wonderful toys? Right 'chere! This part of the book really expands the options for equipment, vehicles, and headquarters found in Ch. 7 of the M&M corebook. Following that, several PL5 archetypes are given, from the James Bond stand-in to the everday joe that gets drawn into a web of intrigue. This chapter wraps up with a note about some of the genre tropes found in agent/ spy titles. For example, Batman may never kill, but Nick Fury will kill eight people in a day, and that's just before breakfast!


Knutreturns said: Spoken like the true Greatest RDCW Champ!

All hail King Snarf!