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#57876 2003-03-19 3:20 AM
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As has become popular form, there is a connection between Splinter Cell GCN and GBA. You get to do more stuff. Yay.

#57877 2003-03-19 2:40 PM
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#57878 2003-03-19 9:44 PM
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Question: Is the new GBA SP going to play all the standard GBA games? Also, will the picture quality be much better than the GBA? I was thinking about getting one but I'm not sure yet. I figure if anyone could sell me on the GBA SP you could Rob.

#57879 2003-03-20 2:56 AM
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I'm in the same boat. I studied what IGN had to say about it, and the enhancements seem to be a larger screen (better pixeliation?) and the lighting, so it can be played in the dark.

I bought the original Gameboy when it came out, and my problem with is was... hmmm... don't think I had a problem. Graphics could have been better, but it had games and could be used to kill hours.

So this one can link up to the Gamecube and also, with that system, you can play Gameboy games on your Gamecube, making them interchangeable between at home and on the road/ at work.

There are only a handful of games that come to mind, in terms of my desire to play them. There are the Zelda games (that goes back to the two games that came out for Gameboy color), Final Fight, Superman: Countdown to Apokolips, and I figure Splinter Cell. JLA received a 5.0 because they said it was hastily made and not as good as it could have been.

But with the huge library, I figute I will sink in the money to play it during the breaks at work. No more socializing for me (and it's a good thing, because women thought I was harassing them).

#57880 2003-03-20 7:48 PM
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Rob Offline
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just to keep things better organized so y'can find the answers later, imma discuss'em hizzeeyah

#57881 2003-03-23 2:32 PM
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Isn't linking games via GBA to GC to get new stuff a little expensive in the long run? Adding 32 bit tech to 128 bit at a price of around $80 a pop seems high to me.

#57882 2003-03-24 1:28 PM
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geh?

im not sure i follow...

with a game like splinter cell, you can purchase the gamecube game (for about $50) and play a completely cool, independant game.

then, you can get a splinter cell GBA game (for about $25) and play a completely cool, independant game.

if you happen to have both systems and both games, you can then link the two up and get new, cool features, as a super secret bonus.

its not something you have to do, just something that you can do if you happen to have the ability.

for example, i own (and love!) both metroid prime for the cube and metroid fusion for gba. linking the two together, you get a freebie of a whole new suit in the cube version and the ability to play the entire original NES 1986 metroid game on the cube.

both are completely unnecessary to the two main games, but they're extra cool add-on bonus features that you get to enjoy if you happen to own both.

#57883 2003-03-24 9:21 PM
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I just think Nintendo has chosen a bad way to enhance their games. To get every inch of what they have created with Splinter Cell you need a GC,GBA, link cord, memory card, copies of both games $50 for GC and $30 to $40 GBA. If you take a game like Animal Crossing there is a huge cost to get all the game enhancements concerning this title. Heck, Series 2 and 3 for the cards alone will run you $165. That does not include the $40 ereader. Sure you don't have to purchaseall the exteras but at the same time you don't get everything they have put into their games.

#57884 2003-03-25 5:18 AM
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Lesbo, I agree with you on this. Maybe it's because I don't have a Gameboy just yet.

Still, how the GBA affects what you can play on the GCN seems like a villainous attempt to get more cash. What do you really get? A sticky bomb to use? A different suit and the original Metroid? Are these games on the Gameboy version or the GC version? Maybe the Gameboy is like a codebreaker that unlocks what is already available on the Cube version. That is kind of twisted. You buy the game, so you are entitled to access the contents of what you have purchased.

Yet, the Gameboy can be used in Windwaker for the little green dude. I am fuzzy on it, but at least there is no extra game to purchase for once (not that there is anything wrong with buying another Zelda game anyways)

#57885 2003-03-25 1:49 PM
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quote:
Originally posted by Soy un perdedor:
What do you really get? A sticky bomb to use? A different suit and the original Metroid?

but thats exactly the point -- you dont really get anything!

its not a hindrance if you dont own both systems or even both games. people who love playing metroid prime can live without replaying the original NES classic. the wind waker connection provides a lil guy in the GBA window that gives you clues while playing zelda -- also something you can do without.

they are bonuses to people that do own both.

madden 2004 will play the same on gamecube as it does on ps2 and xbox. however, if you have madden on gamecube and whatever its GBA counterpart is, you can unlock more features and do other things

its not robbing anything away from the people that "only" have it on ps2 -- its simply providing something extra to those who have it on the cube and gba.

similar to buying a game expansion pack with new levels and amo for, say, quake. or buying the deluxe dvd edition of spider-man, that comes with a free comic.

they're not necessary, but they are bonuses.

#57886 2003-03-25 10:00 PM
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But it is more expensive to enhance your games with Nintendo as compared to enhancing your games on the X-Box. That's all I am saying. Even if you do own both GC and GBA and choose to go the link route you will pay on average $80 to enjoy the enhancements Nintendo offers. Most new GC games run you $50 and the average for new GBA games run between $30 to $40. I did find the ereader cards for $3.29 per pack today. That's not to bad .

#57887 2003-03-25 10:14 PM
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After reading the review for Rogue Spear, I think I may have to pick up a GBA. There are a few other games as well but this type of game is my favorite. Question: How good is the Metroid game?

#57888 2003-03-26 2:22 AM
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think of it this way -- you get what you pay for.

you can get a burger at mcdonalds for $1. if you want more, you pay for more -- fries are extra. you dont NEED fries to enjoy your meal, but if someone buys both, they get the bonus food.

madden 2004, for example, has extra features if you have a gba and a gamecube. those features are not available at all
to ps2 or xbox owners. nintendo is not being "cheap" by not releasing the extras on the main game -- they're just being "extra" by releasing them at all.

and, please note, yer not paying $30 extra to get a few new features out of your gamecube game -- you're paying $30 extra to get a few new features out of your gamecube game AND getting a whole new gameboy advance game. itself, packed with hours of fun and varied gameplay and characters and storyline and graphics, etc, etc.

metroid prime is being hailed as the greatest gamecube game to date -- but metroid fusion is getting the same recognition in the GBA world. yes, buying fusion will unlock a few cool things on prime, but on its own, its FILLLED with fun and adventure, in a classic side-scrolling world.

fusion, by the way, is excellent. especially, but not only, if you were a fan of metroid or super metroid (its very similar in style to super metroid).

#57889 2003-03-26 10:19 PM
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My point is you get more game enhancement for less via X-Box live for $50 per year. You said you purchased an HDTV and high end DVD player. What resolution does your DVD player run and what was the dollar figure on it (ball park)? Also, the PS2 and GC top out at 480p or what is better known as SDTV. The HDTV will have no effect on PS2 or GC games because game makers will never be able to take advantage of the 720p or 1080i HDTV graphics.

#57890 2003-03-27 2:52 AM
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quote:
Originally posted by Mr. Lesbo:
My point is you get more game enhancement for less via X-Box live for $50 per year.

i just think thats the wrong way of looking at it. more clearly:

with xbox, you pay $50 for a game. for $50 / year, you can get some extras outta some games.

with gamecube, you pay $50 for a game. for $30 (plus a $10 cord), you can get some extras outta that game. however, you also get an entirely new game, that can be played, and enjoyed, separate from the gamecube adventure.

quote:
Originally posted by Mr. Lesbo:
You said you purchased an HDTV and high end DVD player. What resolution does your DVD player run and what was the dollar figure on it (ball park)?

here is my tv, and here is my dvd player. detailed specs are available on both pages.

quote:
Originally posted by Mr. Lesbo:
Also, the PS2 and GC top out at 480p or what is better known as SDTV. The HDTV will have no effect on PS2 or GC games

not entirely true.

yes, its true that the cube stops at 480. and yes, it does support sdtv (which, for those unaware, is the highest resolution possible on any gaming console for people using a "regular" tv).

however, like the xbox, gamecube also supports component video, widescreen, and most importantly, progressive scan. these are options only available to individuals with an HDTV (as they're hdtv-only options -- duh!).

if you have an hdtv to play yer gamecube or xbox games on, you'll be able to see a much clearer picture with the component video cable. you'll get a tremendously better picture if your tv and/or link ups (like a dvd player) support "progressive scan," which will double the lines of resolution in your game. gamecube supports this -- noticeably in games like the new zelda, metroid prime, star fox adventures, rogue leader, etc.

here is some info on that stuff.

quote:
Originally posted by Mr. Lesbo:
game makers will never be able to take advantage of the 720p or 1080i HDTV graphics (like the Xbox features).

not so much "game makers" -- but "game players!"

yes, its true that the xbox can push 720 and 1080i, however... gaming tech isn't really even up to that point yet. to date, i can only think of a single game released that supports that level -- dragon's lair, released just a few months back.

even cnet finds it frustrating.

its not the fault of anyone, mind you. its simply something companies and systems have yet to take advantage for dozens of reasons, namely its added cost, its extra design effort, its limited audience (ONLY xbox players who also own hdtvs that also have component cables), etc.

granted, you might feel just having it is a huge advantage the xbox has over other systems, however... if you can't benefit from it, whats the point?

#57891 2003-03-27 9:57 PM
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No game support for the HDTV 720p and higher? Come on. As listed thus far in the Official X-Box Magazine May 2003, Halo 2, Soul Calibur 2, True Crime: Streets of LA (may run all the way up to the 1080i), Dragons Lair 3D, Nba 2k3, Street Hoops, and Tony Hawk's Pro Skater 4 all support the 720p display. All of this is done with a $20 HD AV Pack. Also the DVD player is boosted to true 1080i HDTV (16:9 ratio). Not bad for a four year old junker. Also, two huge games for RPG fans, Fable and the very nice looking game True Fantasy Live online. There are some fantastic games on slate for 2003.

#57892 2003-03-28 1:00 AM
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quote:
Originally posted by Mr. Lesbo:
No game support for the HDTV 720p and higher? Come on. As listed thus far in the Official X-Box Magazine May 2003, Halo 2, Soul Calibur 2, True Crime: Streets of LA (may run all the way up to the 1080i), Dragons Lair 3D, Nba 2k3, Street Hoops, and Tony Hawk's Pro Skater 4 all support the 720p display. . Also, two huge games for RPG fans, Fable and the very nice looking game True Fantasy Live online. There are some fantastic games on slate for 2003.

  • halo 2: not out until 2004
  • soul calibur 2: not out until fall/winter 2003
  • true crime: streets of LA: not out until winter 2003 / spring 2004
  • fable: not out until winter 2003
  • true fantasy live: not out until winter 2003
  • nba2k3 (reviewed at ign and xbox.com) makes no mention of hires.
  • street hoops (reviewed at ign and xbox.com) makes no mention of hires.
  • tony hawk 4 (reviewed at ign and xbox.com) makes no mention of hires.
  • dragon's lair: i named. further, it came out ... last november/december? sometime after the above released games. and, worth noting, at sites like this place, its listed as the "first hi-res console game" (again, released after some of the above games).
thats still only one game thats out and currently supports hi-res.
but, ... ill be nice. lets give you the benefit of the doubt and count the games not out yet. lets also count the games you listed, but that xbox's site and ign "forgot" to promote as hires. thats 9 games. 9 games in 2 years.

thats really not a great total (especially considering, in half that time, xbox has released about 100 games).

please note: i'm NOT attacking xbox! dont get defensive. again, i'm just pointing out the facts. the truth is, the tech just isn't available yet, not on a "mainstream" basis, anyway.

yeah, its not the xbox's fault -- they're the only one's trying! however, if something has a benefit i can't benefit from ... i dont consider it a benefit at all.

#57893 2003-03-28 1:38 AM
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#57894 2003-03-28 5:29 PM
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My facts are from the May issue of Offical X-Box Magazine. This issue makes mention of the high resolution games you say are not mentioned. They do exist. It's about time game makers took advantage of the greater range of graphics the X-Box can push. I hope even more jump on board.

[ 03-28-2003, 01:33 PM: Message edited by: Mr. Lesbo ]

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