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Nope, I did post it...

quote:
Originally posted by I'm Not Mister Mxypltk:
When Red Scorpion comes out the room, his size is almost twice what it was when he went into it. His armor seems more a part of his body than an accesory. His sword is part of his right arm and his axe of his left one.

Something similar happens when it's Blue Scorpion's turn... Except he doesn't grow. Instead, his speed is increased. His reflexes aren't as good as TC's, but if they are used in combination with his strength, it doesn't matter who's more fast.

So, one's bigger and stronger and the other one's faster.

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quote:
Supposedly posted by thedoctor:
PM for you, TTT, for no damn reason.

Is that what you wanted? [biiiig grin]

Thanks, guys. I feel all special now... [yuh huh]

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My favourite poster is Happy Noodle Boy.

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I want a revamped Eugene for the new universe!

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Gooz, PM for you!

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quote:
Originally posted by The Eurostar:
I want a revamped Eugene for the new universe!

Don't tempt me...

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I want I want I want!!!! [AAAHHHH!!!] [AAAHHHH!!!] [AAAHHHH!!!]

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T5, IMPORTANT private message for you!

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Got it.
Maybe G´nort should guest star...how would our universe G´nort behave and look like?
Hmmm I´m all for Vext showing up. [cool] :lol:

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I think I've been reading too many of Zod's posts in the MB's. I kept wanting to type Dr. Kneel. . . :lol:

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quote:
Originally posted by The Eurostar:
I want I want I want!!!! [AAAHHHH!!!] [AAAHHHH!!!] [AAAHHHH!!!]

Wait and see.

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Very clever story post, Danny.

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Danny, you have a PM.

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Pro, PM for you......

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Danny and Pro, awesome new posts!

Everyone else, great jobs too, keep up the good work :)

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quote:
Originally posted by Turkish Stringfellow:
Pro, PM for you......

Oh, now he really is talking to himself! [sad] [gulp!] [eh?] [yuh huh]

FUCKING "A" FIGHT SCENE!!!!!!!!! Good going, guys.

This is becoming an epic battle. . . [woooOOOOoooo!]

[ 07-23-2002, 12:26 AM: Message edited by: Grimm ]

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Chewy, hope you don't mind the "damage done". Hey, he's a lizard, right? They'll grow back. [mwah hwah haa]

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TTT, PM for you.

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TTT, are you never on AIM?

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I'm on right now. jlfgrimm13.

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I have it on once in a while, but not always. I usually turn it off if I'm working on something or if I'm not planning on being online for very long, like right now.

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Just read your PM, T5...

Uh... I gotta go edit my post a little...

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[you sunnuva...] Hey! I already PMed myself a few pages ago! Stop infringing on my gimmick! [you sunnuva...]

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Some explanation before everybody yells at me.

First of all, I very liked the fight scenes. I think in the old universe we never had one so well written.

But (you knew there would be a but) I believe it was too easy on the heroes part, so I scrambled it, and did some magic. There will be another final fight, I believe, but I think first the heroes had to suffer. If not, what great victory would it be?

And, after all, Aurochs did not brought the heroes on the Castle of Crossed Destinies (or CROSSING destinies, maybe it work better)only to have a wrestling mach.

First they need to suffer some psychological pain.

Also, I know that TTT said he don't like to write fight scenes, I hope with this he could have some brad for his theet (Italian say, I don't know if in English is the same).

DISCLAIM:
I don't know who the black dressed guy and what the final mission is about. Feel free to write what do you want and don't wait for me to reveal it. [wink]

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Okay. That's it.

Sit back. Grab a bucket of popcorn.

Cause I'm going to bitch.

(1) : Who and why the fuck is the Time Trust in this universe? Has he already been introduced in the past? What?!

(2) : I have EXPLICITLY asked/stated openly here, and in e-mails, that NO character or concept from my "Order" story be brought in, used, or mentioned. If "Z" is to be mentioned and/or used, then it is MY perogative. NO one elses. Reading her in this current chapter Euro (whether a 'dream/figment of the mind/whatever') is completely and utterly wrong and insulting.

(3) : At what point is this story going to have a purpose? I, Grimm, and Bell, have had ZERO time to flesh-out our characters, so far. We join - BOOM - we go to Uraguay. Next story, someone attacks us. We deal with it. Someone else attacks us, we deal with it. Someone ELSE attacks us, we deal with it. Finally, SOMEONE ELSE attacks us, and we've dealt with it. Why this constant forced 'enemy' for us to have to deal with every other fucking post? I don't mind NOT fleshing Turkish out, and developing how he and the others relate to each other. I can do that in a solo thread, if I have to. But, come ON! Just because we dealt with these characters faster and more efficently than was hoped for, does not mean that the 'RESET' switch has to continually be hit. I'm TIRED of reading through this stuff, and having to constantly re-deal with the same conflict that has already been solved. I think we should be allowed to develop this story where we want it to go, rather than having one or two 'Gamemasters' trying to develop the story for us. Period.

I'm sure there's plenty more to bitch about, but I'm going to restrain my comments to these main points.

And that's my fucking two cents.

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quote:
Supposedly posted by Prometheus:
Okay. That's it.

Sit back. Grab a bucket of popcorn.

Cause I'm going to bitch.

(1) : Who and why the fuck is the Time Trust in this universe? Has he already been introduced in the past? What?!

Eurostar mentioned a "The Time Trust" in the first storyline, so I took that as my opportunity to finally write what I'd always wanted to write concerning that long-running character o' mine. Here's what I came up with (it's pretty good, if I say so myself):

The Time Trust: Looking Back Before Looking Ahead...

Just in case you were wondering, the character is NOT meant to be a "main player" in any respect. I see him more as the resident "demigod/angel" who appears once in a while and offers mysterious advice. He should be used sparingly.

quote:
(2) : I have EXPLICITLY asked/stated openly here, and in e-mails, that NO character or concept from my "Order" story be brought in, used, or mentioned. If "Z" is to be mentioned and/or used, then it is MY perogative. NO one elses. Reading her in this current chapter Euro (whether a 'dream/figment of the mind/whatever') is completely and utterly wrong and insulting.
I'm sure Euro can edit that reference out.

quote:
(3) : At what point is this story going to have a purpose? I, Grimm, and Bell, have had ZERO time to flesh-out our characters, so far. We join - BOOM - we go to Uraguay. Next story, someone attacks us. We deal with it. Someone else attacks us, we deal with it. Someone ELSE attacks us, we deal with it. Finally, SOMEONE ELSE attacks us, and we've dealt with it. Why this constant forced 'enemy' for us to have to deal with every other fucking post? I don't mind NOT fleshing Turkish out, and developing how he and the others relate to each other. I can do that in a solo thread, if I have to. But, come ON! Just because we dealt with these characters faster and more efficently than was hoped for, does not mean that the 'RESET' switch has to continually be hit. I'm TIRED of reading through this stuff, and having to constantly re-deal with the same conflict that has already been solved. I think we should be allowed to develop this story where we want it to go, rather than having one or two 'Gamemasters' trying to develop the story for us. Period.
I'm in agreement with you here. That was my main complaint of the way things were run with the team before they set up shop in La Perdita in "Selling Out." They always seemed to be on the run from one danger to the next, with nary a chance to breath, let alone develop character.

The team should really be allowed to be PRO-active instead of always RE-active -- another reason why I set up the whole MBL Consulting thing.

The current story seems to have been going fairly well, although the abrupt turn-arounds in first Euro's post and then T5's is a little hard to handle. It seems like the team is just getting thrown into another battle situation again, without any chance to work that psychological aspect Eurostar mentioned, which I liked the sound of. I really think, Pro, that this angle could be used to develop the characters a bit more (I know I need to have more "quiet time" kind of situations in order to develop Pete more).

Perhaps T5's last story post could be taken out and the team could settle down into this "new world" they've found themselves suddenly in, and let the MYSTERY of it all work its way through without having to resort to the old "Let's go crack some more heads!" routine.

quote:
I'm sure there's plenty more to bitch about, but I'm going to restrain my comments to these main points.

And that's my fucking two cents.

"And here's-a your change, and we thank-a you..."

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About the "jump into fight" thing -- I told everyone I wanted the fight with the "anti-MBL" to happen in #8 two issues ago and nobody complained...

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Mxy, I think Pro's referring to the constant attacks without any time to have any quiet moments inbetween. The goblins, followed by the doppelgangers, followed by the composite being, followed by the "anti-MBL" itself, and now this new menace. It's a bit rapid fire. I mean we're only on page three and we've had how many battles already? [yuh huh]

What Pro is saying here is that we could have had slow pieces in the story to work on characters before jumping directly into the next battle. And I agree. I mean, I wanna know how these other characters feel about being on the same team with a psycho looking skull guy, a loud, gun-toting weapons master, and an enigmatic monk who can seemingly reshape reality. These guys were thrown into the mix and just accepted as normal, granted it's a "comic book" world but, the "old-timers" should have some reservations about suddenly having a bunch of guys they know very little about thrust upon them so quickly.

Just my thoughts.

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What you say makes sense. I think this whole problem can be tracked down to the over-planning thing we've discussed before... T5 and I had lots of plans for one specific part of this story (the ending), and I guess that didn't come out good for anyone, since we couldn't predict the exact way the rest would fight the villains, and at the same time we forced the rest to limit their involvement in the story.

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quote:
Originally posted by The Eurostar:
Some explanation before everybody yells at me.

First of all, I very liked the fight scenes. I think in the old universe we never had one so well written.

But (you knew there would be a but) I believe it was too easy on the heroes part, so I scrambled it, and did some magic. There will be another final fight, I believe, but I think first the heroes had to suffer. If not, what great victory would it be?

And, after all, Aurochs did not brought the heroes on the Castle of Crossed Destinies (or CROSSING destinies, maybe it work better)only to have a wrestling mach.

First they need to suffer some psychological pain.

Thanks for worrying, Euro, but what makes you think the fight will be over when the villains are defeated? Mr Smith is much more than he seems.
I think fighting the villains again would be too repetitive...

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I think we should go ahead with the set-up Eurostar supplied us instead of just disregarding it in favor of another tiring "smash-and-bash."

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Pro, sorry for Z.

My idea (I tough it was obvious) was to put the charater in a situation where EVERY fight has been ended FOREVER. Exactly the situation many of you seems to wait for. Obviously a dream state inducted by the castle, with the intent of see what the character do in a situation opposite to what has been until now.
I will edited out the reference, but it would be good if you suggest me something to replace it to give Turkish a sense of... accomplishment...
By the way, Z is presented in your Order story, I didn't believe it has to do with the "secrets" you revealed me.

If everyone hate my turn of events, (minus TTT, thanks), I can delete it all, I have no problems in it. But I see not much use to have the heroes transported to a strange place if they keeps wrestling like in the island.

Mxy, I know that Mr. Smith have many arrows at his bow, but since Aurochs was written a lot out of character (sorry Pro, but I believe in every post about him I have written that he is scared by fights, he should be depicted always hiding behind a column or so), I though it was time to show some true act of magic.

After all, the goblins, the MBL evil clones and the composite beings have been defeated in the time of a breath, I found it strange that the villains attacked in the open like they did.

Anyway, please state if I, or one of the others moderators, have to DELETE my last post.

Thanks.

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I continued the fight from T5's post.

As I see it, the villain is using magic to make the MBL believe they are in another world. Almost like a dream world that keeps shifting. Their home. This arena. With TS's basic powers, I could see him being able to see through the deception (hell he already beat Aurochs once, now he just has to defeat the combined might of Aurochs and Ma K.). The others are trapped fighting for their lives in this dream like world that is ?shifting through their fears and thoughts... memorioes?

Hell I would like to see a little fight between TS and Mr. Smith. With the pure evil he has gathered, the monk would be in trouble [wink]

Aslo, I would like to propose a new RULE. NO advancing time without everyone knowing about it before hand on the talk threads. I'm not pointing any fingers, but the month gap at the beginning of this story hurt not only a subplot I was working on, but also jumped right over the introductions of the new recruits, the teammates reaction to Sam's party behind their backs, just where KV is, and the lord of the flies passed out on the floor. Hey maybe we should do a fill in story to show all this stuff, might be fun, sorta like the "One Sunny Day..." story from way back when.

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So we're completely disregarding Euro's interesting psychology setup in favor for just another damn fight? Yikes. Count me out.

Next time someone sets up an interesting story, it would be at least polite of the next poster to continue the story setup without wiping it all away in favor of his own setup. I REALLY would have liked to play around with the "dream" thing first. Fight scenes are boring.

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quote:
Originally posted by TheTimeTrust:
So we're completely disregarding Euro's interesting psychology setup in favor for just another damn fight? Yikes. Count me out.

Next time someone sets up an interesting story, it would be at least polite of the next poster to continue the story setup without wiping it all away in favor of his own setup. I REALLY would have liked to play around with the "dream" thing first. Fight scenes are boring.

TTT, I just continued from T5's post. As I see it, we can have both a fight and a very psychology mind game going on.

I liked Euro's set up, but I think it would aslo get very slow very soon.

As I see it right now, the team is caught in a dream-like state while someone is playing with their minds.

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I've got no problems with Euro's idea. Though I think it went from the "ideal world" setup to the arena bit a little quick. . .

Gooz! Nice stuff! [biiiig grin]

[ 07-24-2002, 02:57 AM: Message edited by: Grimm ]

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quote:
Originally posted by GoozX

[/i] I'm not pointing any fingers, but the month gap at the beginning of this story hurt not only a subplot I was working on, but also jumped right over the introductions of the new recruits, the teammates reaction to Sam's party behind their backs, just where KV is, and the lord of the flies passed out on the floor. Hey maybe we should do a fill in story to show all this stuff, might be fun, sorta like the "One Sunny Day..." story from way back when.[/QB]

Funny you mention it, Pro and I were discussing this a few days back. It would be interesting.

I've got a story idea that right now I'm referring to as "A night on the town. . ." No villains, no fights, just the group going out, having fun and getting to know each other.

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...I miss the Witching Hour board...

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quote:
Originally posted by The Eurostar:
Pro, sorry for Z.

I came off a little more pissed than usual, didn't I? [wink]

My idea (I tough it was obvious) was to put the charater in a situation where EVERY fight has been ended FOREVER. Exactly the situation many of you seems to wait for. Obviously a dream state inducted by the castle, with the intent of see what the character do in a situation opposite to what has been until now.

That's cool. And, I even like Gooz' suggestion for being able to write both sides. My only gripe was with us seemingly never being able to finish a battle.

I will edited out the reference, but it would be good if you suggest me something to replace it to give Turkish a sense of... accomplishment...
By the way, Z is presented in your Order story, I didn't believe it has to do with the "secrets" you revealed me.


It has nothing, really, to do with any "secrets". It's just that, Turkish seeing the woman called "Z" would be forcing my hand at having him actually remember her in the first place. He's got a vague, amnesiac quality surrounding her, and his past. He remembers her name, but, not really what she looks like, or who she is. So, for him to encounter anything from his past, would make him remember, and me have to write that. I don't want to tie The Order into this. That's why I seperated him from that, and moved him into the MBL. That's all.

If everyone hate my turn of events, (minus TTT, thanks), I can delete it all, I have no problems in it. But I see not much use to have the heroes transported to a strange place if they keeps wrestling like in the island.

I'm with the "both" idea. Both sides can be appeased, to some extent.

Mxy, I know that Mr. Smith have many arrows at his bow, but since Aurochs was written a lot out of character (sorry Pro, but I believe in every post about him I have written that he is scared by fights, he should be depicted always hiding behind a column or so), I though it was time to show some true act of magic.

Hey, I'm the KING of writing characters out-of-character. But, as you continually present Aurochs as having gained a grand, new level of power, I was assuming that you wanted him involved in the fight. And, I thought I wrote him rather close-on, as he was constantly keeping distance from Stringfellow, until the end. As is, he's as close a match-up-threat for Stringfellow than any of the other enemies (save Ktl......a 5th Dimensional godling would eviscerate Stringfellow). If Aurochs had a true heart for battle, Turkish could be defeated easily. If Stringfellow had all of his memories, and, thus, knowledge of his abilities, then Aurochs would lose faster than last time. See how it evens out?

After all, the goblins, the MBL evil clones and the composite beings have been defeated in the time of a breath, I found it strange that the villains attacked in the open like they did.

Anyway, please state if I, or one of the others moderators, have to DELETE my last post.

Thanks.


I don't think anything needs to be edited-out, except the Z reference. Other than that, I'm going to go with Gooz' idea.

And...............shit........sorry if I came off.............WORSE than usual. But, I'm drunk and happy now, so I love everyone at this moment.

Tomorrow, I'll hate you all. [wink]



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quote:
Originally posted by GoozX:
Hell I would like to see a little fight between TS and Mr. Smith. With the pure evil he has gathered, the monk would be in trouble.

I agree. The whole point of Turkish, and his abilities, is all about perception.

Is what he does a form of telekinesis? Science would say so.

Or, is it a faith in something more powerful than himself, that allows these mini-miracles? Religion would agree.

Turkish is percieved as being so powerful, when, in fact, he is as easy to defeat as anyone else. But, it just has to make logical sense, is all.

Aurochs could have defeated Turkish, IF he was truly trying. As I interpreted/wrote it, he began losing the moment he began placing too much faith in his abilities, and none in his confidence. Someone getting near him, or, attempting to make the fight physical with him, caused him to pause, and/or, lose confidence. He only has the upper hand when he's behind the scenes. THAT is just my little bit of character analysis. I could be wrong.

Either way, I appreciate the set-up in the story, but, if Mxy or T5 have other plans for Mr. Smith,
I'd probably be stepping on toes if I tried to write a match-up/finale between the two. I'll just wait and see
where the story is headed. :)

[ 07-24-2002, 04:45 AM: Message edited by: Prometheus ]

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