Three weeks ago I couldn't have agreed more with you on this subject, Pro, now, after some things happened, I thinks that planning with some others poster is not so bad.
The characters we have create d for this universe are a lot less square than the Old Universe one (well, Prometehus was not square, but many other, most of them, were). We care a lot for them, and as we do for our children (as I do, and you will do when will be the moment), we can't stop to dream about their future, and trying to create the best one for them. That's why we (or some of us, at last) are deeply concerned about what can/should happen to our characters, and don't be very happy if something that happens screw what we have in store for our people.
I KNOW that's exactly what made great and FUN Malvan's song, but it is evident that is something we will be unable to reply here.
Another problem is the change of setting: at the beginning, we had an estabilished theme. We were a group of mistfits on the run from higher powers.
For many, a boring concept, a critique that I have accepted. But it was a easy concept, easy to follow. Just put some baddie that tries to kill/capture/use us, and write your run.
The new setting is open to many possibilities, adventures, explorations and such, but it needs some adapting to, and each story has to be carefully... not planned, because that would preclude any free evolution, but sureley need a deep preparation of the premises, to sound intersting.
Also, I think, just I said some time ago, but without being exactly understood, a "master". What I means with this, is that the person that introduce the story, should "care" for it until the end. I did it for the few ones, and I am perfectly conscious that many thinks that I wrote them all by myself, but I am not saying that I accomplished it well. What I am meanining is that the starter of the story should, when the story seems slow, or too predictable, put some spin, give some direction. Obviously everybody else could /should do that, but for the starter should be a duty.
Another thing to keep in consideration is that we have some subplots that are about to finally see light. Mxy has finally declared the timing for the "Anti-heroes" story, and I am sure that soon the long awaited EPS-MBL meeting/clash/competition/whatever will happen, so in a few weeks a reinassance for this universe is assured.
By the way, I don't think that having a well estabilished cast, with some geography twist, and an history that has diverged from real on only in 1996 is something too complex for a newbye. In the old Universe, I had joined (as Nemo) TOMB very lately, and what got me was the complex stories that you were writing, so much more interesting and FUN than the ones at MBL, altough past history, settings and casts were much more convoluted than our present Universe...
Back to present,we have a story to begin and play.
Why don't start it you, Prometheus?
[ 06-06-2002, 05:49 AM: Message edited by: The Eurostar ]