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... 10000+ posts
Joined: Aug 2001
Posts: 10,081 |
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Prometheus said:
However, and perhaps it was poor execution on my part, but, I kind of wrote agents like Lady Greystoke and Friday as somewhat "middle-weight" fighters; tough enough to hang on their own, but, beatable given the amount of firepower (i.e. Greystoke having to escape from the Vanguardians near the beginning of H&L, Friday incapacitating Tobias right off, knowing that he was too powerful to let free, etc.) I did this with you in mind when I created them, as I knew that you found Turkish too powerful.
As for avatars (and again, I stress, there is a difference between "Agents" and "Avatars"), I tried writing Rowena and Graham with more passive abilities (Graham's limitation while in Haven, Rowena always being protected by 'Death', etc., etc.). Cross is clinically insane, and easily beatable. Z? Z is just transport, really. Yeah, I've shown her using her abilities offensively at times. But, I've also tried to show the fatigue that follows.
And, well, the Avatar of Death (whether Wun or Grimm) is exactly that: Death. They, in my mind, are the most powerful of all the avatars.
I didn't realize the possibilities for limitations inherent in the characters until I had you define for me what an avatar was in the "H&L Talk Thread". After that, the possibilities were not only endless, but really neat to think up.
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As for Turkish, I guess it kind of saddens me that no one has ever actually "gotten him" yet (save Grimm and Doc, but, I've spent countless hours boring their socks off with details, so there). But, I also understand that it is probably my own fault. I've always felt that Turkish is only as powerful as Lei-Mu Bai (Crouching Tiger, Hidden Dragon) or, a Jedi Knight. And, I thought that the limits are understood. I mean, Smith beat his ass....twice. But, I guess I simply don't have the ability to communicate that in the writings.
I remember asking you about this when you first introduced the character. Having a character whose power/ability was "faith" was an intruiguing concept to me, and still is. I thought I was beginning to get a handle on the character just as you wrote him out, leaving me no way to find out for sure or not whether I was on the right track. All the same, I would've greatly looked forward to seeing how Turkish fared against foes like Tripps and the Jabberwock (from the EPS P.I.T.). I think either of those fights would've been pretty cool...
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And, in the end, I'll probably just move them out of the universe. That way, I won't be detracting from Vanguard.
To be honest, I've never seen the Order as detracting from Vanguard at all. I've seen them as fun side characters to be used whenever necessary. At first I was reluctant to have such close ties with them (i.e. - Grimm being a member of both the Order and Vanguard), but having seen how it's played out so far, I really see no problem. I think Grimm the character realizes that Vanguard is capable to handle things on their own without outside assistance all the time. He's more than willing to prove that his team can get it done without having to call in 'the big brother' or whatever you wanna call it.
Comparing the two teams is like comparing the Outsiders with the Linear Men. Two completely different areas of expertise. That's my take anyway...
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Yeah, I actually thought about moving them over to the FRINGE Comics arena (with Chewy's permission, of course). Still might. Never know.
I'd be honored to have the Order, the Krononauts, or anything else you guys can think up over at FRINGE. I'll need to change some of the settings to allow for other posters besides myself, but, seeing how slowly things are liable to go for a while, I might as well open it up to others who want to take advantage of it...
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Grimm said:
Technically the Pantheon would be considered demigods, as the majority of their members are actually humans, or were originally. Medea's a human sorceress, Echo's a human, although with a powerful ability. Pandora, Castor, Pollux, all human as well. Aelous I believe, is the only one that was actually a deity of some sort.
Close.
Echo is actually a mountain nymph, making her the daughter (I think) of one of the gods, though I'm not sure which one.
Aeolus was a demigod, son of Poseidon, who was in control of the Four Winds. He meet Ulysses during the Odyssey and lent him a bag of wind to help him get home. Unfortunately, some of his crewmates got jealous and cut the bag open, reeling the ship off course. After that, Aeolus was pretty much unwilling to help again.
Morpheus is the god of dreams, son of Hypno, god of sleep. He's the only real deity on the team in their current incarnation.
Both the Cyclopes and the Gorgons were monsters. The Cyclopes served as Hephaestus' workers and helped him in the smithy, which is why Arges is the Pantheon's chief weapons maker/supplier.
Medea, Pandora, Castor, and Pollux, though, are all humans, though beefed up a bit to make 'em interesting (i.e. - Castor and Pollux being immortal and Medea being a sorceress... only Pandora is 100% human).
Still, they're logically beatable. Grimm, Grissom, and Mxy were able to beat Morpheus, Arges, Castor, and Pollux on the Malta mission. Like Pro and Grimm said, it takes forward, creative, 'outside-the-box' thinking... 
Last edited by Chewy Walrus; 2004-01-07 4:41 AM.
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