True Neutral Human Thief Ranger
Follower Of Gond
Alignment:
True Neutral characters are very rare. They believe that balance is the most important thing, and will not side with any other force. They will do whatever is necessary to preserve that balance, even if it means switching allegiances suddenly.
Race:
Humans are the 'average' race. They have the shortest life spans, and because of this, they tend to avoid the racial prejudices that other races are known for. They are also very curious and tend to live 'for the moment'.
Primary Class:
Thieves are the most roguish of the classes. They are sneaky and nimble-fingered, and have skills with traps and locks. While not all use these skills for burglary, that is a common occupation of this class.
Secondary Class:
Rangers are the defenders of nature and the elements. They are in tune with the Earth, and work to keep it safe and healthy.
Deity:
Gond is the True Neutral god of artifice, craft, and construction. He is also known as Gond Wonderbringer. His followers believe that 'actions count' - that is, that what is accomplished in the end is what is truly important. They wear saffron clothing, with red sashes containing all manner of mechanical devices. Their preferred weapons are firearms, since the followers of Gond had a large hand in their making and invention. They also wear plate mail (no shield), but generally prefer to have bodyguards, instead. Gond's symbol is a toothed wheel, made of ivory, bone, or metal.
Detailed Results:
Alignment:
Lawful Good ----- X (1)
Neutral Good ---- XXX (3)
Chaotic Good ---- (0)
Lawful Neutral -- XXX (3)
True Neutral ---- XXXXX (5)
Chaotic Neutral - X (1)
Lawful Evil ----- XXX (3)
Neutral Evil ---- XXX (3)
Chaotic Evil ---- (0)
Race:
Human ---- XXXXXXXXX (9)
Half-Elf - XXX (3)
Elf ------ X (1)
Halfling - (-2)
Dwarf ---- XXX (3)
Half-Orc - (0)
Gnome ---- XX (2)
Class:
Fighter - (-2)
Ranger -- XXXX (4)
Paladin - (-6)
Cleric -- (-6)
Mage ---- XX (2)
Druid --- XXXX (4)
Thief --- XXXXXXXX (8)
Bard ---- (0)
Monk ---- (-1)