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March 20, 2004
Game Informer gives their impression on Deception
Posted at 10:53 AM EST by ]{0MBAT

Game Informer was also able to attend Midway Gamers Day. The most exciting news on MK Deception from the article is the fact that they have confirmed the presence of Kabal. The plan is to have 24 characters total (as reported by GameSpot yesterday, with 14 available from the start, 10 unlockable. 8 of the characters are brand new (like Hotaru and Ashrah), 6 are returning from Deadly Alliance, and 10 from classic MK games. Also, check out some of the really cool stages we can look forward to in Deception: One was a collapsing pillar level where through out the match, the outer rings will continue to collapse until you have a small center pillar. The other was a Ying Yang type level where the Ying side was a nice beach area, and the Yang side was a rainy, desolate opposite. While you are fighting the Ying and Yang sides switch randomly.They also go into detail on the Puzzle Kombat mode: Puzzle Kombat is basically a puzzle fighter type game with a Mortal Kombat twist. There will be special moves that you can perform, and of course fatalities will also play a role as well.Read the article in its entirety here. Thanks to MK Online Forum members ShaolinChuan and mister_satan666 for the news.

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March 19, 2004
GameSpot Reveals MK: Deception Preview!
Posted at 6:17 PM EST by Scott-Howell

GameSpot has released a massive two-page preview of the next installment of the bloodiest franchise ever, Mortal Kombat: Deception! Included is new information that was not mentioned in the April issue of PSM. For instance, from the start 14 playable characters will be available with a grand total of 24 on the select screen. GameSpot also dwells in further on the improved fighting system. Though based on the popular Deadly Alliance core engine, the following details have been learned:The additions to the combat system appear to be adding a level of strategy that should please fighting fans looking for more depth. A new position switch move, similar to the position swap seen in Tekken 4, will let you quickly switch your place with an opponent if you're backed into a corner, which should come in very handy. However, the most interesting addition is undoubtedly what Boon dubbed "fight state indicators." The indicator appears vertically on the lower left- and right-hand sides of the screen and identifies your fighter's current state on-the-fly during a battle. The color-coded indicators let you know when you're vulnerable to attack, able to counterattack, or are in a danger zone. Obviously, when the indicator isn’t reacting at all you'll know all is well. The stoplight-like meters, whose appearance is still a work in progress, struck us as a training wheel-like addition to the game. The indicators should help veteran players hone their skills to perfection and let new players get a better understanding of the fighting system, which seems like a pretty savvy equalizer to include.The article also gives a great description on the new interactivity associated with the different stages and backgrounds:Another sign of the fighting system's evolution is the way its new features relate to the game's backgrounds. The arenas will be multi-tiered and feature a high level of interactivity that will end up enriching the fighting system. Boon stated that the arenas will end up playing a big role in the flow of the battle, almost as much as the character you choose, based on their unique size and shape. Some will slowly crumble as you fight on them, making a "ring out" sort of victory possible. Another background Boon talked about was a sort of "yin and yang" arena that randomly flips between good and evil. On the good side, you'll see a Virtua Fighter-like beach, complete with seagulls and a generally peaceful setting. But when that flips around, you'll get an evil version of the same background. Getting knocked out of the arena on the good side won't be so bad for the losing player... but getting knocked out when things aren't so pleasant will probably be a bloodier affair.For the rest of the gruesome details, you can check out the preview in its entirety here. Thanks to Mortal Kombat Online forum/chat user JRF and MK Online Network member Murdoink for the news tip!

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