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Animalman said:
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Rob Kamphausen said:
nintendo 64's orcaina of time is often heralded as the greatest video game ever created.




I've made my feelings known about that pile of crap.




to not like orcaina of time puts you in a very small grouping.

and, if thats the case, odds are, you won't like this game at all, so no worries.


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I loved the A Link in Time SNES game(or whatever it was called), but I was extremely dissapointed with the N64 games, which did use the Final Fantasy style of battle sequencing and story-format.




all of the zelda games use the same story-format and battle sequencing. a link to the time (that was the SNES game) was a fantastic game, and possibly the best 2d adventure ever.

although the n64 system "converted" the games to a 3d life, the game mechanics remained the same. all zelda games are carried out in a "real time" fashion, unlike FF's turn-based gaming.

FF leans more towards a roll playing game (RPG), where as zelda leans more towards an action game -- both of which done so purposely.

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I didn't particularly care for the camera angles, the controls, or the story, either. It was much ado about nothing, for me.




the camera angles/control and game play controls used in OOT are one of its defining characteristics, and has often been credited as defining the third dimension adventure. many games from every system have since duplicated that style, because it worked so well -- most games continue to do so.

the story of zelda games really deliver as much as you want to make of them, as you unfold the story on your own. another aspect of the more adventure-based zelda, the stories are non-linear. there's a general "backbone," but you do the exploring and solving.

the more time you spend, the more side quests you complete, the more people you talk to, the more story developes, and the more you get out of the game.

all of the above is, of course, personal taste. if you're not a fan of the controls or story, thats perfectly fine. but it should be stated again that would put you in a small minority. like those weirdos who don't like chicken.

all of the above is why we're, and every gaming communities on the net tonight are going nuts.

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As for this game, the screenshots like fine, just not a whole lot better(if at all) than anything else done graphically the last few years.




for starters, the screen shots are still somewhat early, the game has only just been officially acknowledged.

however, most importantly to note, most of the screen shots are real-time, in game footage. not pre-rendered cut scenes. additionally, most of the animation that supports those screen shots is incredibly fluid, and more than likely a solid 60 fps. with all those textures and details, combined wth the typical massive size and depth of any zelda game, thats simply unheard of.


giant picture