Quote: Kristogar Velo said: Yeah, good luck, I've tried getting those very three(and some others) into an MBL at various times for well over a year now. At this point I'm pretty sure they're telling the truth when they say they have no time and/or no interest.
Quote: MXY said: I think that if we really try we can accomplish producing an issue that can actually be read by someone outside this forum and be enjoyed and understood.
Just out of curiosity...why? Who cares about people outside of this forum? This isn't professional writing, this is a message board league. I think y'all should write for yourselves, since you're the ones reading it.
Also, for the rest of youse: do you agree with this? I'm someone who's "outside this forum" nowadays and I remember Pro biting my head off because I dared to even stop by this place when I wasn't going to write anything. Keep in mind that I've said numerous times that I read and enjoy the JLR stories, and that for the first several months I was at these boards this was the only forum I posted in at all. Yet even I got the feeling that I wasn't welcome here(obvious joke: "well, you're not welcome here, but anybody else is"). So if you guys are trying to reach to outsiders, I'd suggest you work a little on your hospitality.
I'm not asking or saying any of this to be condescending or judgmental, I'm just honestly curious as to what the objectives of this group are now. Is it still writing for the sake of writing, and if so, why rules and these sort of discussions?
I don't know if you can really say you weren't welkomed here. Pro's attitude around that time was somehow more rude than that I was accustomed to, but I don't think it could be the cause for feeling not welcomed. There were other people to make you feeling unconfortable? I though your stopping to post was due to the quality/kind of storties we were doing, instead of simply not being accepted.
Aside this, I can't agree more. If this rpg/round robin story should be something aimed at readers, instead of writers, the format is all wrong. We should create characters that comlement each others, an "easy to jump in" format, do self containing stories, discard the complexity of the universe. Stories should be first planned, then written, each one should be appointed to write parts...
But I think the splitting of Vanguard could actually help. "Vanguard Europe" could be more storytelling oriented, while Vanguard Classic could be more rpg oriented, just like the old days. Or the ones interested in the old style could always start a new team, "serious" like Vanguard or the last days TOMB, but working in a pure round robin way.