Quote:

I'm Not Mister Mxypltk said:
Chewy, you said what directions you wouldn't like the team to take, but not which ones you'd like. I understand you're willing to go with the general consensus, but I think we all are. So... what would you enjoy the most? You're vote is as important as any other.




That's a fair request, Mxy - thus requiring a fair response.

To be honest, I have no set 'vision' for the future of Vanguard International. Unlike a lot of posters on this board (whether they're still writing or not), I don't have any grandiose plans for the future or anything like that. However, I have some ideas I'll put on the floor:

1.) Adventurers - Vanguard becomes a team of adventurers, travelling the world in search of mystery and excitement. Crazy stuff. Finding Atlantis. Searching for lost civilizations in the Amazon rainforests. Tomb raiding in Egyptian pyramids. Something that would give the writers a chance to just have fun with the stories again, rather than becoming bogged down by continuity.*

2.) Sheer epic - Vanguard starts tackling bigger problems. Much bigger. I'm talking Antarctica-level problems. Alien invasions. Extra-dimensional conquerors. Friggin' huge sea monsters. If it's a friggin' big thing, Vanguard will take care of it... but not with the backing of the UN. I really would rather not explore that option. (See *)

3.) Security detail - Vanguard becomes a group of "heroes for hire" as a subsidiary of Sandcrawler Security in San Fransisco. It would allow for a much smaller group orientation and would allow for travel across the United States to various clients of Grissom's who are having problems with... whatever. Essentially, the opposite of #2.

Now, these are just the ideas I've had. Obviously (or not), I've put the most thought into #1 as that's personally what I'd like to pursue. I think there are a lot of great possibilities there. However, there's a strong case for that method of story-telling being far too similar to VE, which I can accept and will abandon if that is the case.

I don't have as much interest in the other two, but would be able to write them if need be.

I like what Grimm said the other night in the chat we had: if someone wants to do something specific - story-wise - we should be able to compromise and find a way to make it work. I'm willing to compromise on how we get there but am not willing to compromise on the telling of a good story. That should always be paramount - as it definitely is in my own mind.

I'm tired and I'm not really sure if I'm making sense right now, so I'm gonna shut up and go to bed before I offend someone or hurt myself.

G'night.

*...which, we can never escape. Each attempt just adds more continuity to the pile and it becomes some vicious cycle. One or two posters will say, "Hey, remember this?!" and the next thing you know, we've written ourselves into a hole. That's what's happened now and, I feel, what will continue to happen if Vanguard becomes Strikeforce. Just my opinion.