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Regenerated 15000+ posts
Joined: Feb 2001
Posts: 33,385 Likes: 4 |
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Eurostar said: When I started to write Euro, in the very first post of the HR Universe, I wanted to do my version of Flash. Then, the very second post, saw the return of Tobias Christopher, and inevitably he was going to play Flash.
So, I decided to try another of my favourite DC characters, Hawkman. To do that credibly, I took the very long course, recapping in a twisted manner all the transformations of the old Universe Euro: from speedster to ghost to superhuman (when he had the Colony exoskeleton) to angel. So I turned the HR Euro into a phasing man (the Ghost), then superhuman (the short lived EPS agent) and finally I gave him wings (angel).
Excellent. This makes alot more sense to me, and helps me understand all that I have missed about the character. Not saying I won't elaborate here and there, or ever get him entirely accurate to your vision, but, if nothing else, helps me to understand the character a bit more.
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But there was an aspect that made him very similar to Hawkman, something I first explored with Nemo in TOMB, and that came from one of may favourite heroes, Elric of Melinibonè : the Eternal Champion concept. Hawkman has memories of his past incarnations; Nemo had memories of his own ancestors. I gave Euro the "curse" of seeing fights trough the eyes of mythological heroes of the past: a thing I found cool, and TTT also, but that was evidently difficult for the others, as, me apart, only TTT played with the concept once, if I remember correctly.
Actually, I quite like alot of this.
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The sword is central to the figure of the hero slayers of dragon. And Euro has been destined to be an hero fighting (and one day, I hope) killing (maybe figuratively) the dragon long before I though of making him an incarnation of the recurring figure of the HERO, without me being aware. Who is the worst enemy of Euro, since page one of the fist HR story? Who kept him separated from his "son"? Doctor Knell. The Leviathan. A dragon-man.
An excellent path to try and follow. It makes sense, and works quite well. I would hope, though, that your overall "plan" does not dominate the nature of the character or stray his interaction with the other characters to such an extreme degree. And, remember what happened to Beowulf. To follow the actual path of such mythic icons, Edulcore would have to die his final and permanent death by the hands of the very serpent he kills. Better choose that enemy wisely.... 
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But agreeing with Pro's arguments, I will put Durendal in the Vanguard museum on the top floor of Euro's home/restaurant, and I will take it out only when the time for the last battle with the Leviathan will come (Chewy's allowing it, obviously ).
I think it would wise, for now. If nothing else, you could do it like Geoff Johns did for Hawkman, and have some scene show which weapon he would decide to take at the beginning of every mission. Make it obvious, too. That way, every writer knows from the onset that Ed will carrying [INSERT WEAPON] into that particular battle. Just a suggestion.
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As for Euro's family, there is a reason for its existence, but they are my characters. If one wants to write them, they are usable, if one don't want, it's perfectly fine. They are not Vanguard, they are Euro's family. But they make's Euro happier, for example, making him less gloom and doom (thinks Robin, for comparison). They could be plot devices, or simply exist somewhere on the island.
They are like Leslie for Phil, Axel for Rama, Jake's place for Bruteforce, Brandon for Brianna, the company for Grissom... the normal life to which to return when the adventure has ended.
There is no absolute reason for which you, or anyone, should feel obliged to write them. I never wrote a line about the B-team, for example, and I think no one complined or ever even noticed it.
Absolutely. I completely agree 100% here. I'm all for secondary characters, as long as they are not a required item of the group-plot. Otherwise, I think secondary characters help define the main character in ways their teammates could not.
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One last thing about ED: his role of dragon-slayer incarnation is something that put him on opposition to Drake, that is the dragon-master. We have played with it in the Dark World story, but I hope to delve more in that, obviously if and when NotWedge will return.
Yeah, I never quite understood where NotWedge was going with that. And, am not sure what to do with three "Mythic Swords" running around the Vanguard Universe (i.e. Caliburne, Durendal, and, Drake's 'Dragon-Sword'). Still, I guess we'll just have to wait and see if he ever ties that stuff up.
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Ah, another last thing: the mace has no name. The Chineses never gave it one.
Well, with your permission, I'll do some research and see if I can find anything appropriate that would fit its cultural parameters. I'll run some by you in an IM when I find something. 
Or, we could go with 'Bob'.... 
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