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cobra kai 15000+ posts
Joined: Oct 2000
Posts: 45,846 Likes: 1 |
quote: Originally posted by Mr. Lesbo: My point is you get more game enhancement for less via X-Box live for $50 per year.
i just think thats the wrong way of looking at it. more clearly:
with xbox, you pay $50 for a game. for $50 / year, you can get some extras outta some games.
with gamecube, you pay $50 for a game. for $30 (plus a $10 cord), you can get some extras outta that game. however, you also get an entirely new game, that can be played, and enjoyed, separate from the gamecube adventure.
quote: Originally posted by Mr. Lesbo: You said you purchased an HDTV and high end DVD player. What resolution does your DVD player run and what was the dollar figure on it (ball park)?
here is my tv, and here is my dvd player. detailed specs are available on both pages.
quote: Originally posted by Mr. Lesbo: Also, the PS2 and GC top out at 480p or what is better known as SDTV. The HDTV will have no effect on PS2 or GC games
not entirely true.
yes, its true that the cube stops at 480. and yes, it does support sdtv (which, for those unaware, is the highest resolution possible on any gaming console for people using a "regular" tv).
however, like the xbox, gamecube also supports component video, widescreen, and most importantly, progressive scan. these are options only available to individuals with an HDTV (as they're hdtv-only options -- duh!).
if you have an hdtv to play yer gamecube or xbox games on, you'll be able to see a much clearer picture with the component video cable. you'll get a tremendously better picture if your tv and/or link ups (like a dvd player) support "progressive scan," which will double the lines of resolution in your game. gamecube supports this -- noticeably in games like the new zelda, metroid prime, star fox adventures, rogue leader, etc.
here is some info on that stuff.
quote: Originally posted by Mr. Lesbo: game makers will never be able to take advantage of the 720p or 1080i HDTV graphics (like the Xbox features).
not so much "game makers" -- but "game players!"
yes, its true that the xbox can push 720 and 1080i, however... gaming tech isn't really even up to that point yet. to date, i can only think of a single game released that supports that level -- dragon's lair, released just a few months back.
even cnet finds it frustrating.
its not the fault of anyone, mind you. its simply something companies and systems have yet to take advantage for dozens of reasons, namely its added cost, its extra design effort, its limited audience (ONLY xbox players who also own hdtvs that also have component cables), etc.
granted, you might feel just having it is a huge advantage the xbox has over other systems, however... if you can't benefit from it, whats the point?
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