Quote: Rob Kamphausen said: that is opinion. and a grossly inaccurate one.
Wow. I totally disagree.
Quote: a fault of the n64 was in nintendo's thinking that they could rely solely on first party games, so that might be what you're thinking of.
I'm not sure what "first party" is supposed to mean, but I do know that Cube rested the fate of its generation on resurrecting and re-digitizing a bunch of old characters that still hold a lot of sentimental value with many gamers. It came up with very few original ideas.
Quote: companies like konami and titles like MGS or resident evil found their way to the cube because of a strong relationship between the japanese companies, and as a pride "attack" against microsoft.
I didn't comment on how they "found their way" to Cube. I pointed out that their sales strategy relied heavily on using famous characters to sell games.
Quote: wow.
Please feel free to point out where I'm wrong. Sony had many different producers make new games which later formed new genres, which were later improved by the original games the PS2 asked for. Zone of Enders comes to mind, also Prince of Persia, GTA 3, The Suffering--I could even count MGS2 on a couple levels.