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Pariah said:
Nintendo, lately, has been mostly a bunch of 3rd person cartoony characters getting one ups.






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Pariah said:
To define "originality" as far as Cube goes: There hasn't been any effort to make new characters or graduate from the same ol' same ol' third person Mario64 type games.




pikmin was an entirely new IP. viewtiful joe was the launch of a whole new franchise. your two concessions of eternal darkness and metroid prime are pretty mighty. luigi's mansion was the birth of a former sidekick in a non tradtional role. donkey konga brought a franchise character out of traditional controls.

its an enormous list that you can choose to appreciate or value, but you can't ignore its existance.

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Pariah said:
Putting StarFox on land, for example, was a step backward in that sense.




perhaps. thats a preference point (and one i'd agree with, btw). but putting starfox on land, cel shading zelda, doubling up mario kart... these are all examples of breaking the "same ole same ole."

i really dont see where you're coming from, here.

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Pariah said:
PS2, on the other hand, has given it's "second parties" ample opportunity to move on from this kind of redundancy.




second, or third?


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Pariah said:
GTA 3 had a lot more new gameplay material to offer than just its name--So does MGS4. But you miss my point, Cube's flagship games ended up being Mario Sunshine, Starfox, Metroid Prime, and Super Smash Bros.. I don't find that any other console relied on whoring oldie characters as much as Cube did.




gta is whored every bit as zelda, dont ever mistake that. hell, you continue to make reports and commentaries about editions of the upcoming gta and metal gear months, if not years, before they're even playable. and any "new gameplay material" you find in mgs4 or gta 3, you'll find in every new incarnation of zelda or smash bros. hell, no example from this era shines more than halo2, and even that isn't at fault. all the same, its still a weak argument to claim a company pushes its franchises -- all companies do it because thats what all companies want to do. its in all of their best interest.


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Pariah said:
"From the get go"? That's BS. As I noted up top, they made a big deal out of games with veteran characters. What few original games they came out with didn't even come till later.




i'm going to hope that you now disagree with this.

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Pariah said:
I realize this, but I'm saying that PS2 was the only one in the past generation to put more emphasis on it. This is opposed to Nintendo's reliance on recycling [old story/characters] and Xbox's graphical exhibition.




its a great opinion, and you're entitled to it.

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Pariah said:
Best example: GTA 3's graphics sucked, but it didn't matter cuz' everyone knew the gameplay would blow everyone out of the water.




yeah, it was one of xbox's better games, good point.


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