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Rob Kamphausen said:
you've never even seen this game, let alone played it, have you?




Yes I have. So I don't know what the heck you're talking about. And we’re prolly not gonna agree on this. So whatever.

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donkey konga is on the cube. here.




That's what I said. I didn't know there was a game called "Konga", let alone a game called "Konga" that was on the Cube. I assumed you were talking about the character being used on Smash Bros. and MarioGolf or something cuz' I hadn't heard of him getting his own game.

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well, if you continue your stance that all nintendo games are mario clones, despite a lack of similarity, then i guess you do have a point.




I didn’t say all Nintendo games, I said it was the bulk of Nintendo games.

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i think you'd even find many ps2 fans to disagree.




I don’t.

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truly spoken like someone who doesn't check out the games.




What. Ever.

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has the xbox made no strides in online gaming?

i mean, geebus pariah, i'm a nintendo fanboy, but even i can see the strengths of xbox and ps2. y'gotta unclench, my friend.




Like I said to Doc, I recognize that as one of their accomplishments, but as far as I’m concerned, the online versatility of Xbox is in a category all its own. I’m talking individual games and their content.

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just trying to speak your language.

there's been one mario game in this entire generation, mario sunshine. one in the previous entire generation, mario 64. how many metal gears came out for ps2?




Please.

After MGS 2, it was 3 years before Snake Eater followed it. And I did use years, not generations.

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but you can't act as though those games speak for the entire console.




As far as gameplay is concerned, I’ll agree to disagree, but I will admit that I am more of a swing-voter at this point. You will not, however, convince me that the characters (Mario and Friends) don’t speak for the entire console.

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well, thats a difficult argument to make. what is an example of a zelda-like game without a zelda-like theme?




I’m drawing a blank.

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very well. madden 04 was released on the cube a day earlier than the other consoles because of a promotion. thus, i credit gamecube with madden 04's gameplay.




Fine. I’m not sure if it technically counts since all systems probably had it licensed at the time whereas Xbox didn’t have a chance to license GTA till the 9 month period was up, but I’ll let it go.

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Anonymous One said:
I can come up with a long essay explaining why the Killzone "ingame footage" is a huge fabrication but I'll just cut it short.




If you mean "fabricaton" as in "the Killzone trailer wasn't produced on the PS3" then you're correct. It's already been divulged that the trailer was produced through the IBM Alpha hardware. However, the construction on the Alpha was meant to mimick the affects of the PS3. Saying the PS3 (or Guerilla) couldn't produce the graphics in real is premature.

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How about the fact that only one piece of footage was ever released? And not another word.




You've lost me with this.

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After spending years making a flop of a game Guerilla can come up with that godly masterpiece in under a year?




What's so unbelievable about it? Hideo Kojima himself said that he wanted to add a whole bunch more rendering to Metal Gear Solid 3 (and I don't just mean the Subsistence add ons), but he was hampered by the lack of versatility of the modern generation consoles. This could be the case with Guerilla.

Last edited by Pariah; 2005-11-25 8:01 AM.