I think a very important point you guys need to address right away is what kind of stories you're interested in doing. The reason I feel Vanguard Europe failed is because it was created with an intent to be more Planetary in it's styling with more emphasis on concept and story but wound up being another JLA/Avengers-esque set up for fight scenes. Unfortunetly, many of the characters and, it seems, writers were set up specifically for muscle bound mayhem or fisticuffs, if you will, and left me uninterested in the project. I suggest that it becomes clear from the get-go what each of you wants out of this writing and what you'll bring to the table before getting too involved with things like continuity (another thing I was wanting VE to break away from).
whomod said: I generally don't like it when people decide to play by the rules against people who don't play by the rules. It tends to put you immediately at a disadvantage and IMO is a sign of true weakness. This is true both in politics and on the internet."