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Or you could use that print screen feature, has anyone suggested it?


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Euro, I think you should write the end of the battle with the giant lizard, since you introduced the threat and your character is the one with the master plan. If possible, could you find a way to use all of the present characters in the plan to defeat the monster, except of course the unconscious one.

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I have used all*, especially the uncousncious one, that saves the day being still.

I know I maybe made the battle being won to easy, but really I wanted to show that the group is powerful, if the characters co-operate. After all, it was just a tall, powerless lizard.

I have not waited for the plant-girl, because I think it deserves her own dedicated story. Issue 2.

Now, Gooz, write your name-the-team post.

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*Midnight is used in a useless way

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You press print screen, and you will notice that the picture isn´t saved in the regular screens catalog...well no problem...just start photoshop (if you have it), open any captured ingame picture, go to the Edit menu in photoshop and select paste...voila...the last picture will appear over the other one.
You see, the picture has been saved in the temp catalog, the same way text is saved when you use the copy tool.

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Chewy: great intro. Love the character and it was nice to see some old faces

I-Man: very interesting dude. Can't wait to see how he fits into the group.

Euro: I hope I played off your post nicely. It seemed like Hero would be a more natural character to talk to the General. I'll have Quinn explain exacts to the team later. About the "stories" his father, Ritchie, used to tell him. The "myth" and "legends" that maybe people might know.

Great job all around guys!


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Quote:

T5 said:
You press print screen, and you will notice that the picture isn´t saved in the regular screens catalog...well no problem...just start photoshop (if you have it), open any captured ingame picture, go to the Edit menu in photoshop and select paste...voila...the last picture will appear over the other one.
You see, the picture has been saved in the temp catalog, the same way text is saved when you use the copy tool.




Or maybe he could use the print screen feature.


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Control + Print Screen, motherfuckers!


go.

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Gooz, perfectly played. I suggest we wait for Chewy to do his second part post about Audrey, and then move to a second issue, and would be cool if Chewy start it.

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It seems a bit soon to do a second issue, IMO. I'm still waiting for Gooz to explain the "main threat" alluded to in his first post. The first person narration explains that Promethean City is "all but ruins" and that Quinn Stevens is on a "crusade"...

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Well, in my second post I mentioned that "something" has awakened the lizard...


..............................................

I have no problem to continue to write in this first issue, Audrey could met the MBL here, we could find a "home" for the team, there is XStream that it's still unconscious, we could have lounge time with the heroes giving some more about their background.

I talked about a "second issue" just because being the current threat "solved", it seemed to me that once the origin of Audrey was completed, we could move to a second issue. I, frankly, like a lot this quick format, that hark back to the middle days of the MBL. It allows for easy reading and reply.

The "crusade" I think is an undertone for the serie... it seems to me that carves a niche in the Vanguard Universe where our new MBL set up home and workshop, so to speak.

About the ruins, I think Gooz is just saying that the city has never recovered from the meteor fallen during the Antarctic war, told in the right way to avoid past continuity to hamper our present (just like I did with Knell's Leviathan).

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The one thing I really wanted to show in my first post is that with no one looking over the city, its unprotected and that not only this city, but other cities need people looking after them. So, we can either have the team stay in P City until it's clean and leave one hero to look over it, or station themselves there for a bit. There is a lot of playing room.

As for the threats, its all open. I don't have any pre-set or pre-planned villains or anything. I think it would be coll if a politician would be bad or something, but who knows...


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Thunder City and Promethean City are the twin cities, right? I hope so, because I wanted to put Audrey into a neighboring city as the rest of the team...

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Heh. A Spanglish reference. Very nice.

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Danke.

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Yes, Thunder and Promethean are side by side, divided just by the river/end of the bay...

I also like the idea of a bad politician... And I think it would be cool if the heroes based themselves in Promethean, clean the city and help rebuild it... by the way, Promethean/Thunder city in both the Universes we have written have always been a catalyst for metahumans.

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Good stuf Chewy.


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Yes, very cool post Chewy.

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I have an idea for a character, but I'm trying to come up with a way to introduce him.

I'm thinking he'd work as a villain better than as a hero... can I do that?


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Obviosuly yes, Mxy.

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I-Man, what about your character? It's OK if we bring him at a hospital?

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I have a post that is waiting to be written... that I'll hopefully post tomorrow


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BTW, I am planning on returning Doug to the team... I'm just waiting for the right moment.

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Play as you will for now -- X-Stream will meet up agains soon enough

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T5: Cool idea having them going to a restaurant. it reminds me slighlty the scene in the Untouchables...

TTT: I am sorry but I haven't found a way to include Doug back in the group, after he want away.

I-Man: cool use of Forrest. And great foreshadowing of things to come.

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Euro: I'll find a way.

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Finally got that one up . Good stuff I-Man.


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Quote:

The Time Trust said:
Euro: I'll find a way.




I am sure.

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Cool post, Gooz. I really like it.

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Gooz, I like your little hints...

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lol


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I really felt it was a good moment to end the issue. We had a fight, a funny moment, some foreshadowing of things to come, a good speech by Gooz... what could we push more inside?

I think it would be cool if Chewy starts the next issue, I guess it will revolve around the meeting of the MBL and Audrey... or not?

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This is the problem with having full origin stories in the group stories. It holds everything else up while we're waiting for it to be finished. Best to just start in with the group and fill in the backstory in bits and pieces later on when it actually fits with the flow of the story.

I think it's actually more interesting to read to see a character who is strange enough or otherwise interesting enough to warrant a backstory but have to guess at it for awhile before it's revealed, a la Lost. And again, it doesn't slow the pace of the main plot.

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I would agree, but in this particular case I think the character of Audrey is enough different (from the others) that the slow pacing add, and not detract, from the main story.

I mean, well, we know that she's Chewy's character and we expect to have her as a full member of this new MBL, but if we were "readers" we wouldn't know. As readers, we know who she is, but not what she's going to be. A hero, a villain, a pawn in the hand of a villain... we just know that her different introduction from the other MBL members means she something different.

And she is. She's the only female, she is an artificial, hybrid being, she has the mind of a child, she has to learn everything... she nneds a special, slow introduction.

Maybe issue 2 is even still too early to have her joining...

Ehy, Chewy, do you want to start this issue to focus over Audrey or do you prefer to allow her more time in the background, and have someone else start issue 2?

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Quote:

Eurostar said:
Maybe issue 2 is even still too early to have her joining..




Of course it is, if her origin story takes place in the present, which is why the whole origin story is best left for later. We don't need to see her steep learning curve in trying to communicate, and the team needn't be introduced to her until she has learned at least enough rudimentary communication skills so that the rest of us can write the character. For a character like this I would set her origin story a few months, if not years, ago from the present time so that she's not completely clueless when she first meets the team as friend or foe.

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Quote:

Eurostar said:
Ehy, Chewy, do you want to start this issue to focus over Audrey or do you prefer to allow her more time in the background, and have someone else start issue 2?




I'd rather not. Someone else can go ahead and start it. I would like to put one final bit at the end of the current story. If all works out well, I hope to have her joining the team sometime during the next issue.

I appreciate your patience (well... most of you) with this character. It was just a brainstorm that I wanted to try. If no one but Euro and I like her, I can scrap the whole idea. I just thought it was interesting and something worth trying. For me, the character is her journey, so to tell her backstory later would be to take something away from her character (in my mind anyway). I'm not trying to take anything away from the group writing, but am just wanting to try something different from some of the characters I've done in the past. If no one else is keen on that, I'll just take her out of the stories entirely and make give her her own story. No skin off my nose either way.

But... yeah. I hope to have her integrated soon. (And, I'm glad you enjoy the character, Euro... )

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I like the character also mate, take all the time you need to flesh her out


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I like your character, too, Chewy -- don't mistake my comments as a complaint about your character or your writing, which are both fantastic. I was making a valid point about group stories which has been brought up many times before.

BTW, could everyone edit out their signature lines from the story posts out of courtesy?

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TTT, go start a new story, will ya


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Already done.

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Quote:

The Time Trust said:
BTW, could everyone edit out their signature lines from the story posts out of courtesy?




Sorry... forgot to do that this time... will change it.

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