Today's New York
Times reports that "Researchers are programming robots to learn in humanlike ways and show humanlike traits."
- At the Humanoid Robotics Group at M.I.T., a robot’s “humanoid” qualities can include fallibility and whininess as much as physical traits like head, arms and torso. This is where our cultural images of robots as superhumans run headlong into the reality of motors, actuators and cold computer code. Today’s humanoids are not the sophisticated machines we might have expected by now, which just shows how complicated a task it was that scientists embarked on 15 years ago when they began working on a robot that could think. They are not the docile companions of our collective dreams, robots designed to flawlessly serve our dinners, fold our clothes and do the dull or dangerous jobs that we don’t want to do. Nor are they the villains of our collective nightmares, poised for robotic rebellion against humans whose machine creations have become smarter than the humans themselves. They are, instead, hunks of metal tethered to computers, which need their human designers to get them going and to smooth the hiccups along the way.
But these early incarnations of sociable robots are also much more than meets the eye. Bill Gates has said that personal robotics today is at the stage that personal computers were in the mid-1970s. Thirty years ago, few people guessed that the bulky, slow computers being used by a handful of businesses would by 2007 insinuate themselves into our lives via applications like Google, e-mail, YouTube, Skype and MySpace. In much the same way, the robots being built today, still unwieldy and temperamental even in the most capable hands, probably offer only hints of the way we might be using robots in another 30 years.