yessir, i saw it through. i just honestly felt it to be very lame. for a game that took me 60 some-odd hours to beat (over the course of months), and a zelda game larger in scope than every other already-amazingly-large zelda game, i was really hoping for some dramaticy, kick assy ending. or at least something that lasted a few minutes.

outside of the credit scroll sequences, the ending was maybe two mintues long. and anti climatic.

Warning, Spoiler:
just incase.

the standard-setting zelda game of late is the n64 OOT game. in that ending, you got this whole amazing story about how zelda and link have decided to reset time and how the master sword must return to slumber and how gannon's actions cause ripples through out history, etc, etc.

hell, gannon, after losing in one of the absolute greatest boss battles ever, didn't even really die. he was stabbed and kneeled and ... didn't fall. or explode. or light on fire or write to hell or anything.

at the end of this game, link and zelda... sorta walk around. then they take midna to the mirror. she breaks it and, yoink, she's gone.

there's no story set up, no "hey, thanks for saving the universe" moments for link, no dramatic story unfolding... they didn't even dramatically replace the master sword.


i just felt a little cheated. with such a HUGE build up and the game being so amazing, even up to and through the final boss, the ending sequence woefully undercut the rest of it, for me.


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